Author: Lewis Carroll
Genre: fiction, fantasy, nonsense
Publication info: Penguin, 1998 (originally published in 1865 and 1871, respectively)
Pages: 357 (including both novels and lots of supplementary material)
This is another one of those books that falls into the why-didn't-I-read-this-a-long-time-ago category. I guess I just assumed that, having seen the 1951 Disney movie and the more recent film directed by Tim Burton, I was familiar enough with Wonderland and its strangeness.
But let me tell you something: Those movies do not come close to how weird the Alice stories truly are. You think Tim Burton is weird? Lewis Carroll makes Burton's work look as imaginative as the tax code.
You'll just have to read these books to know what I'm talking about. But let me also warn you that I really mean what I say when I categorize them as nonsense literature. If you try to dig any meaning out of them, you're going to have a heck of a time. Lots of scholars have tried to do that, and I honestly think they were wasting their time.
I don't really know how to begin describing these books. In Wonderland, Alice chases a white rabbit down a hole and ends up in a bizarre dream world. You probably know that much already. But as I said before, it is unbelievably bizarre. So many things go unexplained, like the Duchess's cook who periodically hurls dishes at the Duchess's head, and the baby that Alice rescues from the Duchess's apparently cruel treatment but that eventually turns into a pig. Many of the more familiar elements are there: the Cheshire Cat, the croquet game with the Queen of Hearts, the mad tea party. It's funny how I continued to expect to find out why these characters were doing all the weird things they were doing. It took a long time for me to figure out that nothing is going to be explained.
In Through the Looking-Glass, much to my surprise, Alice travels to a completely different world with an entirely new cast of characters. In this story she finds herself participating in a giant (and barely recognizable) game of chess. She meets the Red and White Queens, Kings, and Knights, and all sorts of other interesting people. It is in this story that you see most of Carroll's famed wordplay (including that fantastic poem, "Jabberwocky"). But at the end, once again, you're left scratching your head with wonder.
You have to wonder what kind of mind could create such stories. I did, and that's why I appreciated the biographical introduction in this edition. After reading about Carroll's (or rather, C. L. Dodgson's) life, I'm convinced that if he were alive today, he would be in prison. His relationships with young girls, particularly the girl from whom he got the name of his main character, were more than a little disturbing.
Still, these books are well worth reading. It was nice to escape to such a strange world after being immersed in textbooks for so long. I also really liked the pictures, drawn by John Tenniel. I've never seen a story interact so well with the illustrations before. At some points the narrator even says something to the effect of "If you don't know what I'm talking about, just look at the illustration." These illustrations are anything but superfluous.
If you want to read something a little different—okay, really, really different—give the Alice books a try.
"The book eater." Book reviews from someone who is hopelessly addicted to reading.
Friday, March 25, 2011
Thursday, March 24, 2011
The Writer's Journey
Mythic Structure for Writers
Author: Christopher Vogler
Genre: nonfiction, writing instruction
Publication info: Michael Wiese Productions, 2007 (3rd edition)
Pages: 406
It's been a good long while since I last posted to this blog, but that doesn't mean I haven't been reading. Sometimes when life gets crazy, you just can't read as much, or at least as fast. I know that sounds like a contradiction to what I said at the beginning of this blog. I guess I just haven't always been good at following through with my intentions.
I've still been reading a bit, though. The Writer's Journey is one of those books I was always eyeing at the bookstore. I read about it online and always looked out for sales and other excuses to buy it. But I never did—until a dear friend made it possible by giving me a gift card to a bookstore (probably one of the best gifts someone could give me). So I felt like it was finally time to buy this book, and of course read it.
What this book basically does is take myths from many cultures and distill them into a pattern that writers can use for their stories. Referring frequently to the work of mythologist Joseph Campbell, the author describes several of the most important character archetypes—the hero, the mentor, the shadow, the threshold guardian and more. And then he describes the major segments of the Hero's Journey. All along the way he explains how a writer might apply these principles to a story, and he demonstrates them with examples from major films. Questions at the end of each chapter also help apply the principles that are explained.
I liked this book. It was fun to think about stories I've read or movies I've seen and see how they fit into the patterns described in the book (I couldn't help but think of Tron: Legacy most of the time). Now, I must confess I haven't been doing a lot of writing of my own lately. But I haven't completely given up on writing, and when I finally bring myself back to it, I think I will find this book quite useful. Now that I know the structure of the book, it will now be helpful as a handbook when I design and build my own stories.
I especially like the essays at the end of the book, which were added in the third edition. In them Vogler explores some new topics in light of the Hero's Journey: polarity, physicality, catharsis. It's pretty interesting stuff. And finally, he takes the journey, applies it to the life of the writer (whence we get the title of the book), and gives the encouraging advice: "Trust the journey."
I'd recommend this book to anyone who likes to create stories. As Vogler says in the introduction, this isn't about formula but rather about structure and direction. The stories you want to create probably won't fit completely into these patterns, but you probably will find some helpful ideas in this book.
Author: Christopher Vogler
Genre: nonfiction, writing instruction
Publication info: Michael Wiese Productions, 2007 (3rd edition)
Pages: 406
It's been a good long while since I last posted to this blog, but that doesn't mean I haven't been reading. Sometimes when life gets crazy, you just can't read as much, or at least as fast. I know that sounds like a contradiction to what I said at the beginning of this blog. I guess I just haven't always been good at following through with my intentions.
I've still been reading a bit, though. The Writer's Journey is one of those books I was always eyeing at the bookstore. I read about it online and always looked out for sales and other excuses to buy it. But I never did—until a dear friend made it possible by giving me a gift card to a bookstore (probably one of the best gifts someone could give me). So I felt like it was finally time to buy this book, and of course read it.
What this book basically does is take myths from many cultures and distill them into a pattern that writers can use for their stories. Referring frequently to the work of mythologist Joseph Campbell, the author describes several of the most important character archetypes—the hero, the mentor, the shadow, the threshold guardian and more. And then he describes the major segments of the Hero's Journey. All along the way he explains how a writer might apply these principles to a story, and he demonstrates them with examples from major films. Questions at the end of each chapter also help apply the principles that are explained.
I liked this book. It was fun to think about stories I've read or movies I've seen and see how they fit into the patterns described in the book (I couldn't help but think of Tron: Legacy most of the time). Now, I must confess I haven't been doing a lot of writing of my own lately. But I haven't completely given up on writing, and when I finally bring myself back to it, I think I will find this book quite useful. Now that I know the structure of the book, it will now be helpful as a handbook when I design and build my own stories.
I especially like the essays at the end of the book, which were added in the third edition. In them Vogler explores some new topics in light of the Hero's Journey: polarity, physicality, catharsis. It's pretty interesting stuff. And finally, he takes the journey, applies it to the life of the writer (whence we get the title of the book), and gives the encouraging advice: "Trust the journey."
I'd recommend this book to anyone who likes to create stories. As Vogler says in the introduction, this isn't about formula but rather about structure and direction. The stories you want to create probably won't fit completely into these patterns, but you probably will find some helpful ideas in this book.
Subscribe to:
Posts (Atom)